- Date: 5 November 2013
- Area: South West
Full Steam Ahead.
A new online experience created as part of an Arts Council England's Museums and Schools funded project has been shortlisted for two awards at TIGA's Games Industry Awards 2013.
Full Steam Ahead is an interactive game designed to teach pupils that Isambard Kingdom Brunel's determination and resilience to perservere, solve problems and learn from mistakes helped him succeed. Schools involved with the project are given unique codes to unlock all levels; meaning the whole class can play and solve challenges together.
Award-winning visitor attraction Brunel's ss Great Britain commissioned Aardman Animations to make the game as part of their three-year Arts Council funded Museums and Schools project with the Science Museum. The project aims to give 8,000 Bristol children the chance to visit Brunel's ss Great Britain during years 6 and 7, as well as return with their families during the summer holidays.
Full Steam Ahead has been nominated for two TIGA Awards: 'Best Game with a Purpose' and 'Best Game Design'. TIGA's Games Industry Awards 2013 focuses on the best games in the industry over the last 12 months, highlighting best practice and rewarding long-term innovation.
All shortlisted games are also put up for Game of the Year which is decided by public vote. Award winners will be announced at an award ceremony at Pinewood Studios on 6 November.
The game takes the player through a series of ship building challenges, based on those that Brunel faced throughout his career. Successfully completing the challenges earns the player more money and stars so they can buy extra parts (engines, propellers, sails, coal and paddles); eventually resulting in the 'ultimate ship' that can cut through rough seas, carry more cargo, go the furthest distance and destroy opponents in tug-of-war battles.
Rhian Tritton, Director of Conservation and Education, ss Great Britain said, 'When we set out on our mission to inspire so many Bristol school children with the work of Brunel and the ss Great Britain, we knew that we would have to venture into the virtual world.
'Alongside the activities they'll take part in here at the ship we thought the best way to keep that excitement going is to provide them with a platform that enables the pupils and their families to extend their experience, even when they're at home. Full Steam Ahead certainly does that and we're excited to share it with everyone.'
Phil Gibby, Area Director, South West, Arts Council England says, 'Full Steam Ahead is a fantastic idea, and we're thrilled that the game has been shortlisted for such an esteemed prize. Museums play such a vital role in children's education. ss Great Britain and the team have proven that arts and culture can make learning fun too.'