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Lighthouse Arts And Training Ltd

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Funding awards

  • 2012-2013: £120,000
  • 2013-2014: £120,000
  • 2014-2015: £120,000

Video feed

Show 21 more videos

Alice Taylor - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. ALICE TAYLOR Alice Taylor has been a pivotal figure within the UK digital media scene for over a decade, described by Next Generation Magazine as one of the game industry's 100 Most Influential Women. In 2011, she co-founded Makielab, a new kind of company, that uses 3D printers to develop network-aware, customisable toys and games that talk to each other. Before Makielab, Alice was Commissioning Editor for Education at Channel 4, where she commissioned many innovative games and media projects for teens and tweens, including The Curfew and the BAFTA award-winning Bow Street Runner. She also writes a games-centric blog called Wonderland. TALK SYNOPSIS Over 95% of the western world's toys are made in the far East, shipped round the globe, mostly made from unbiodegradeable, unrecyclable plastic that will inevitably end up in landfill. McDonald's is the world's largest toy manufacturer and distributor. Mattel have been making Barbie packaging from virgin rainforest. This reality is broken. Can technology help change it? Will things get worse? Or better? Alice will reflect on trends and observations from the border between games and play, physical goods and virtual goods, Big Corp versus the factory of one. http://www.lighthouse.org.uk "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Time's Up - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. Time's Up Time's Up is an internationally renowned media lab run by artists. It was founded in 1996 and is based in Linz, Austria. Time's Up's interactive installations investigate the ways in which people interact with their physical surroundings, discovering, learning and communicating as they do. Their work has been shown internationally at festivals around the world including at Ars Electronica, Microwave Festival in Hong Kong, and Adelaide Festival. Talk Synopsis Time's Up will give a talk on the theme of 'playing for good', exploring the role of playfulness and game-play within their practice. Anthropologists, psychologists and interior designers remind us that our lived-in worlds tell more about ourselves than we often care to realise, with these subconscious constructions abutting onto our chosen design, subverting and amplifying it. Building stories told through the remnants of characters, the detritus of those who just slipped out, is the goal that Time's Up are setting themselves. Drawing on their new work, Stored in a Bank Vault, showing during Brighton Digital Festival, they report from the front line. http://www.lighthouse.org.uk "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Adrian Hon - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. Adrian Hon Adrian Hon is co-founder and CEO of Six to Start, who specialise in game-like stories and story-like games for the web, mobile and real world. Clients have included Disney, the BBC, Channel 4 and Penguin. Six to Start has won multiple awards including Best of Show at SXSW. Adrian also writes about technology for The Telegraph, is writing a Kickstarter-funded book and blog called A History of the Future in 100 Objects. He co-organises the Hive Mind Challenge and is the founder of Transmedia London. Talk Synopsis Taking inspiration from everything from board games to Wikipedia and World of Warcraft, Adrian will explore how games can foster collaboration and co-ordination between individuals. Looking both online and in the real world, his specific interest and focus is games that bring people together to work towards a common goal, requiring them to talk to one another to solve problems, manage situations or divide up resources. http://www.lighthouse.org.uk "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Tassos Stevens - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. Tassos Stevens: Tassos Stevens is an ex-psychologist, artist and wrangler, and co-director of Agency of Coney. Coney is a collective agency making live interactive cross platform play for people wherever they are, following principles of adventure, loveliness and curiosity. Coney have worked with the National Theatre, the Science Museum, and Tate Britain. They have collaborated with digital indie Somethin Else on broadcast projects such as Nightmare High and the award-winning SuperMe, both made for Channel 4 Education. In 2010, Tassos dreamt up the world of Papa Sangre, a highly innovative game made for iPhones, rendered entirely in sound. Talk Synopsis: Tassos' presentation is entitled Really Playing Something. How can games, or better still play - by definition a 'what if' mode of reality - possibly have any impact on 'what is' in the real world? It's not as easy as it looks. Charting some of the approaches that Coney has made and tracing his own perennial scepticism, Tassos will examine the kinds of relationships between people that might empower and inspire more to play, and ask why anyone might bother getting involved in the first place. http://www.lighthouse.org.uk "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Matt Adams - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. Matt Adams Matt Adams is one of the founding members of Blast Theory. Based in Brighton, Blast Theory have been at the cutting edge of art and technology for over twenty years, creating ground-breaking performances, installations, games and interactive artworks. Renowned for pioneering the use of new technologies within performance contexts, Blast Theory has developed cross-platform works for BBC Fictionlab, Channel 4 and BBC Interactive. Matt is also a Visiting Professor at the Central School of Speech and Drama in London. Talk Synopsis Matt will present Blast Theory's latest hit project, A Machine To See With, a 'locative cinema' experience for pedestrians and their mobile phones. Blending secret missions and high adrenalin, A Machine to See With puts players in an interactive heist movie playing the lead role. It takes part on the streets and is played through phones and the player's imagination. From hiding money to meeting up with a partner in crime, it's up to you to deal with a bank robbery and its aftermath. After proving a hit at Sundance Film Festival, the English premiere of A Machine To See With is running throughout September as part of Brighton Digital Festival. http://www.lighthouse.org.uk "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Lizzie Gillett - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. Lizzie Gillett Lizzie Gillett is the producer of hit documentary, The Age of Stupid. On the five-year production she managed a crew of 105 people in six countries, raised £1m through a pioneering crowd-funding model, and was instrumental in setting up the revolutionary Indie Screenings model. She also organised the Guinness World Record beating Global Premiere, the biggest live film event ever held, linked by satellite to over 700 cinemas in 63 countries and watched by an audience of more than one million. Lizzie has spoken at many conferences, film festivals and leading film schools, and was named by Harpers Bazaar magazine as a "21st century heroine", one of twenty "exceptional women changing the world for the better through the work they do". Talk Synopsis Lizzie will present a case-study of The Age of Stupid. Released in 2009, it became one of the most talked about films of the year. Set in the devastated world of 2055, Pete Postlethwaite stars as a future archivist asking why we didn't stop climate change when we had the chance. Giving greater creative control to its makers, and empowering audiences, the production used an innovative finance model and established a new distribution system, allowing anyone anywhere to screen the film. Over 2000 local Indie Screenings have now been organised by concerned individuals around the world. http://www.lighthouse.org.uk/ "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Matt Hanson - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. Matt Hanson Matt Hanson is a film futurist; a cultural innovator and creative strategist, described as an "international film visionary" by Screen International and listed by Forbes among 'Ten people who could change the world'. An expert in new moving image forms, Matt's first book, The End of Celluloid: Film Futures in the Digital Age, was a prescient manifesto on the evolving landscape on media production and content forms, written after he left as founding director of the onedotzero digital film & arts festival. His open source film project, A Swarm of Angels, pioneered concepts related to open source content, co-creation, and social production. He acts as a cultural consultant, speaker and workshop leader to apply this research knowledge on media, architecture and brand projects, and is an Academy Member of IADAS (International Academy Of Digital Arts & Sciences, New York). Talk Synopsis Matt's presentation will examine the term 'beyond cinema', exploring how artists and filmmakers are taking cinema beyond its black-box screen context into urban situations, bringing a sense of the cinematic to the everyday. He will also ask how the principles of the network - mass collaboration, crowd-sourcing, and crowd-funding - are disrupting and changing the way film is produced and seen. http://www.lighthouse.org.uk/ "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Jose Luis de Vicente - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. José Luis de Vicente José Luis de Vicente is a cultural researcher, curator and writer based in Barcelona. He is director of the Visualizar program at Medialab Prado in Madrid, and a founding member of ZZZINC, an office for cultural research and innovation in Barcelona. He has curated exhibitions and symposiums at various places including Reina Sofia in Madrid, LABoral Centro de Arte in Gijón, CCCB in Barcelona, and the festivals, Sónar, ArtFutura and OFFF. Upcoming shows include the Invisible Fields exhibition in Barcelona (a co-production with Lighthouse) and Playtime: Game Mythologies in Maison d'Aileurs, Switzerland. José Luis regularly speaks at festivals and conferences and has taken part in major events such as Ars Electronica, transmediale, PICNIC, and VIMEO festival in New York. Talk Synopsis What we consider reality, and what we call fiction, are usually regarded as two very separate realms of existence. A closer look however, reveals that fiction is more present in the fabric of our everyday environment than we might at first think. José Luis will present a collection of postcards depicting places that are stuck somewhere between the real and the imaginary, taking us on a journey of discovery through accidental simulations, ruins of the future and brand new ghost cities. http://www.lighthouse.org.uk/ "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

Julian Oliver - Improving Reality

Lighthouse Presents IMPROVING REALITY - 23 September 2011 - Pavilion Theatre, Brighton A series of inspiring talks by thinkers from the technology, film, education and art worlds, exploring how technologies like augmented reality, 3D printing, and pervasive gaming are changing our understanding of the world. Julian Oliver Julian Oliver is a New Zealand born artist and critical engineer based in Berlin. Julian's practice spans software art, augmented reality, creative hacking, data forensics, virtual architecture, artistic game-development, and information visualisation. His projects, which include the award-winning levelHead, The Artvertiser and Packet Garden, have been presented at galleries, museums, events and conferences around the world, including Tate Modern, transmediale, Ars Electronica and the Japan Media Arts Festival. He recently won the Golden Nica at Ars Electronica 2011 for Newstweek, developed in collaboration with Danja Vasiliev. Talk Synopsis In 2008 Julian began using the term "improved reality" to frame a tactical relationship with his work in augmented reality, exemplified through projects such as The Artvertiser (2010). Since then, he has extended this position to accommodate strategies that look beyond computer vision techniques, allowing for a deeper interrogation of the mechanisms, consensus and control structures that inform what we call reality. Drawing on recent work, such as the award-winning Newstweek (2011), Julian will discuss various ways that artists, when working as critical engineers, can hack reality. http://www.lighthouse.org.uk/ "Improving Reality" is part of the PARN project (Physical and Alternate Reality Narratives) which designs, develops, creates, exhibits and analyses contemporary forms for storytelling in a pan-European context. PARN as well as "Improving Reality" is made possible with the support of the Culture Programme (2007-2013) of the European Union.

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Lighthouse, 28
Kensington Street

Brighton
BN1 4AJ

50.825649, -0.13663

  • 50.825649 -0.13663

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