In 2011, the Arts Council England, Nesta and the AHRC ran a £500,000 pilot Digital R&D Fund for Arts and Culture. Eight projects were selected:

Full case studies

Complete case studies of these projects are available on the Digital R&D Fund for the Arts website.

Scratch Online: Battersea Arts Centre with Arts Collective, Oxford Institute Consultancy

BAC is piloting a digital version of its acclaimed 'Scratch' programme. This will allow artists to share ideas online and engage in a creative dialogue with the public to develop those ideas.

Dickens London Trails: Exhibition Road Cultural Group with the Dickens Museum, Seren Partners and MTM London

This group of cultural organisations has created a mobile app that allows users to go on a digital cultural journey across London. The first journey is Dickens: London Trails, is an expedition across the capital inspired by the life, work and interests of Charles Dickens. 

Social Interpretation: Imperial War Museum with Gooi, Exeter University, Salford University and MTM London

IWM and partners are developing a system that will enable the interpretation, discussion, collection and sharing of cultural experiences and objects with, and between, audiences. This data-driven project will have in-gallery, online and mobile applications, which will augment and spread museum collections through social media and digital interaction. 

LSO Pulse: London Symphony Orchestra with Kodime and Salford University

The London Symphony Orchestra is testing mobile marketing and ticketing, allowing students to purchase discounted concert tickets through mobile apps. The apps will also use location data to show events nearby and allow students to share comments via social media. 

Culture Cloud: New Art Exchange with Artfinder and Birmingham City University

New Art Exchange in Nottingham has worked with Artfinder to develop Culture Cloud, a digital portal for dialogue and exchange which allows gallery and artists to upload, sell and exchange their art work, as well as for audiences to vote on and virtually curate art programmes.

Sleep No More: Punchdrunk with MIT Media Labs, University of Dundee and University of West England

Immersive theatre company Punchdrunk and MIT Media Lab are merging theatre and gaming into an online platform, that partners live audiences with online participants. This was piloted for its critically acclaimed show Sleep No More New York.

Dero: The Sage Gateshead with Fusion Analytics and Cambridge University

The Sage is exploring how digital technology can help orchestras and venues find new audiences and income streams. The project broadcasts live concerts through a range of distribution channels and into a network of venues across Britain. The aim is to reach new audiences that are younger and who live in more rural areas that previously would not have had access to live performances.

Happenstance: Site Gallery with Lighthouse, Spike Island, Caper and University of Warwick

Sheffield's Site Gallery embeded small teams of digital designers and developers into arts organisations to see how this changed organisational thinking and developed interesting digital ideas. 

Full case studies

Complete case studies of these projects are available on the Digital R&D Fund for the Arts website.